SparKubes are a set of stand-alone tangible objects that are corded with simple behaviors and do not require additional instrumentation or setup. This overcomes a variety of issues such as setting up network connection and instrumentation of the environment as long as a SparKube sees another, it “works”. SparKubes can be used to create a variety of low resolution tangible widgets that can control different appliances, e.g. an application on a nearby computer, wall-sized display or mobile device. The nature of the hardware implementation of SparKubes enables a set of seamless interactions between both computational devices and cubes.
- Suranga Nanayakkara and Priyashri Kamlesh Sridhar. Towards Understanding of Play with Augmented Toys. In Proceedings of the 8th Augmented Human International Conference (AH'17). ACM, Silicon Valley, LA, USA, (to appear) [PDF]
- Santiago Ortega-Avila, Jochen Huber, Janaka Nanayakkarawasam, Anusha Withana, Piyum Fernando and Suranga Nanayakkara. "SparKubes: Exploring the Interplay between Digital and Physical Spaces with Minimalistic Interfaces". In OzCHI ’14: Proceedings of the 26th Australian Computer-Human Interaction Conference, ACM, 2014. [PDF]